Communicating Experience

Over the past decade I have had the privilege of contributing to many facets of game development, from concept art to UI. The focus of my time has been to translate ideas into visuals and to communicate compelling experiences to the audience. If this sounds beneficial to your project, please check out my work by scrolling down ↓ or navigate via the menu above ↑

Selected Works

Motion, UI, UX Reel

10

Noon: Vehicle Concept

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Hybrid: Dark Matter Bases UI

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Hybrid: Logo Illustration

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Hybrid Rank Icons

12

Defiance: Modular Structure Interior and Exterior Concepts

06

Defiance: USS New Freedom Airship Concept

29

Defiance: Vehicle Orthographic Illustrations

04

Defiance: Biome Look Concepts

08

Lost Planet: Matte Painting

01

Defiance: Museum of Extraterrestrial Encounters Concept

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Noon: Base Concept

17

Personal Piece: Sunken Ziggurat

18

Personal Piece: Pirate Sketches

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Personal Piece: Kaiju

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Fish Wars: Final Look Illustration

 

Concept / UX / Motion